Mock GamePass Purchases

As of recent, I am unable to process “mock” GamePass purchases in studio.

Whenever I attempt to prompt the purchase, I get this message when pressing “Buy”:

  • HTTP requests are enabled
  • Studio API requests are enabled
  • I am using MarketplaceService:PromptGamePassPurchase

This is causing PromptGamePassPurchaseFinished not to fire, meaning I cannot realistically test GamePasses.

Anyone have some feedback? If not, I will move this to Studio Bugs.

It’s bug of what I’m thinking, Currently happening in some games I been playing.

Oh is this happening in live games too? I’ve only noticed it in studio at a 100% rate.

Yeah, In BloxRP if you get arrested you try to bail out do same thing. Weird how you never ran into that.

This was already mentioned here and there is a bug report here.

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Ah, my searches did not find these reports. Thank you

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