Test purchases aren't working

When starting a Local Server and attempting to purchase a game pass, the purchase fails.


I used the code below in a LocalScript to produce this bug.

game:GetService("MarketplaceService"):PromptGamePassPurchase(game.Players.LocalPlayer, 1655915)

Other users are also experiencing this issue in this thread.


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This is happening 100% of the time for me. It makes testing GamePass implementation much more difficult than normally.

This is also happening to me and it’s very annoying because when I want to test a gamepass I have to buy it on my own game.