Modal doesn't work anymore?

I played my game yesterday and model worked to free the mouse when in first person. I played today without updating it and the mouse is still stuck when modal is true in the text button.

The button has to be modal and visible for it to unlock the mouse in first person. Modal still works for my game. Double checked in studio and online. Maybe it’s something else in your game causing this? Edit: Ah, of course it’s something neither of us could have anticipated, haha

We looked into this issue this morning and there was a change that changed the behavior a bit. The in-game settings menu was also affected by this. The modal gui has to be modal, visible and not clipped by another gui that has ClipsDescendants set to true.

Is this the case for your modal gui?

Another thing with modal is that nothing in the dev console is modal so you can’t scroll through it / use the command line in first person.

I’ll fix that too when I address the issue with the settings menu.

Yeah, that’s why. I’ll have to make the gui visible. Thanks.

Update: Settings menu modal issue will be hotfixed tonight.

@Echo: I updated dev console to unlock the mouse in first person and shift lock modes. Change can be seen at DeveloperConsole: Unlock mouse when dev console open in · Roblox/Core-Scripts@183c6ad · GitHub
This change will go out in the normal release cycle and should go out in a couple weeks.

[quote] Update: Settings menu modal issue will be hotfixed tonight.

@Echo: I updated dev console to unlock the mouse in first person and shift lock modes. Change can be seen at DeveloperConsole: Unlock mouse when dev console open in · Roblox/Core-Scripts@183c6ad · GitHub
This change will go out in the normal release cycle and should go out in a couple weeks. [/quote]

Thank you!