So, I create a model in blender, save it to “Wavefront (obj.) legasy” file and upload it to Roblox studio “Import 3D”. The model breaks, disappears in places, sticks together, the condition worsens. how can i solve this problem?
When applying the texture, the problem becomes less noticeable, but still looks bad
But when the model disappears in places, you may have some poligons turned the other way around in the blender. blender renders them from both sides but roblox does not. (if you don’t set to mesh DoubleSided)