Model content refreshes for no reason near a certain position

I have tried:

  • Moving the part with CFrame
  • Not sitting in seat
  • Disabling movement scripts
  • Replacing WeldConstraint with Motor6D
  • Making the boat a child of workspace
  • Removing all Attachments

StreamingEnabled is off
Also refreshes when I switch to server mode
Also refreshes on roblox app
Client is the network owner
My friend never experienced the issue
Happens to me 9/10 times
Also happens on my phone
Parts are still inside the models/folders
There’s no other scripts interfering
Part starts glitching at ~ -1000 studs

Applying VectorVelocity:
(Also tried without tween)

TweenService:Create(self.fish.Root.LinearVelocity, TweenInfo.new(10, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {
	VectorVelocity = self.fish.Root.CFrame.LookVector * 50
}):Play()


With shadow - You can see how the shadow is still there and before the part re-renders the shadow refreshes as well

Explorer when boat is moving
image

LinearVelocity

AlignOrientation

If anyone experienced this issue or similar, please help me - thanks!

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Issue is fixed, still open to find suggestions. Maybe I can use other workarounds

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