Hello everyone!
I recently finished modeling a door in Blender and imported it into Studio. Everything is how I would expect. However, when I try to run the game, the mesh quickly deletes itself after a few seconds with no error messages or anything like that. The model I imported from blender has two parts, the right and left door (it’s a double door). I then incorporated other elements into the model to accomplish what I am attempting (such as two weld constraints).
The point is, I have 2 weld constraints within the model imported from blender and I think this may be part of the problem. However, this may not be the case, in which case I am completely clueless as to why this is happening. I am somewhat inexperienced when it comes to modeling and things like that as I am a scripter. I have tried to resolve this problem but so far haven’t gotten an answer, so I am reaching out for help!
Below is a screenshot of the class hierarchy of the model imported from blender–
Here is a screenshot of the game 1 second into running –
–
and here is an image of the baseplate after it has deleted itself –
As you can see, the object has completely vanished, including from the hierarchy indicating it has been deleted from the game. Anyone have any ideas or encountered a similar issue? Any help is appreciated!