Model exported from Studio to Blender wonky

  1. What do you want to achieve? Keep it simple and clear!

Trying to render towers for a game and whenever I import a model to render it looks perfectly fine in solid mode but when in render mode the object faces look as though they’re inverted and all the model colours ( except some ) disappear.

  1. What is the issue? Include screenshots / videos if possible!
Images of problem

In studio:
image
In blender on solid with textures:


In blender on render mode:

  1. **What solutions have you tried so far?
  • Re-importing multiple times with different parts selected.
  • Importing with and without .mtl of .obj

Any suggestions would be greatly appreciated :pray:

2 Likes

Have you looked into the material/texture properties after having the model put in Blender? I’d suggest going through those first as a precaution.