The model following my mouse is slanted and when I dont move my mouse it kinda dissapears
vid + code
local script
local Placing = game.ReplicatedStorage.Placeables.landmine
local mouse = game.Players.LocalPlayer:GetMouse()
script.Parent.Equipped:Connect(function()
local Place = Placing:Clone()
Place.Parent = workspace
local main = Place.Main
mouse.Move:Connect(function()
main:PivotTo(mouse.Hit)
end)
script.Parent.Unequipped:Connect(function()
Place:Destroy()
end)
end)
It’s slanting because mouse.Hit is a CFrame value, meaning it has an orientation as well as position, so it is rotating relative to the camera. If you want it to not rotate you can change it to this:
main:PivotTo(CFrame.new(mouse.Hit.p))
This creates a new CFrame with the same position as the original, but without the orientation.
As for why it disappears when you stop moving, make sure it is anchored.