Currently I have been making weapons in blender 4.3 and most models have imported fine.
However, recently I have encountered a strange problem with fbx import where part of the weapon is warped and not in the correct orientation (Reference images below).
I have tried applying transformations and checking the export preferences but I haven’t found any fixes yet. If anyone knows what the issue i would love the help. I will send refernces to the model and my export prefernces below:
Model in Roblox Studio
Model in blender and fbx export settings
fbx export settings 2