My stove is colored in blender, I used UV editing, I tried exporting as FBX, OBJ, it still isn’t colored.
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Bake the colours and then export as obj and import texture ID
I’m not sure I know how to bake the colors, could you explain?
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Here’s the guide that worked for me https://www.youtube.com/watch?v=YZQqh3frjjI&t
The guy is pretty boring with explaining it but once you’ve grabbed the concept you’re golden
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Upload your texture to roblox, go to meshpart properties and pass in the id of the texture
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I tried your method, it turned out I didn’t actually have to bake it, I just had to insert the mesh ID. But, if I don’t already use the UV color palette, can I use the colors in blender and then bake it?
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yeah but this is also useful if you have multiple materials
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