Model Manager - Easily move models around!

Model Manager Made by stonetr03
ModelMgr

Model Manager is a plugin that can help you move models and scripts to different places.

Model Manager lets you select different Instances, that can be in different Services, and then paste it in a different place.

Plugin :
https://www.roblox.com/library/6372670433/Model-Manager

To Copy the instances :
Open the New tab on Model Manager, Select all the Instances you want to copy, Press Add selection and the instances you had copied should appear in Model Manager.
When you have added all the Instances you want to add, Press Create Model and a model will be creates
If any Instances has the character “.” in it, It will cause an error while pasting.
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To Paste the instances :
Open the Load tab on Model Manager, Select the Model that the Plugin created. If you want Model Manager to replace the instances turn the Replace, On and it will replace the first Instance with the same name that’s in the same parent. To have it not replace and to just add the Instance in, Leave Replace off.
Once you have selected the model press Load from Model and the model will be unzipped and paste all the Instances.
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This plugin may be useful if your game has multiple places and you need to copy scripts from one place to the other places.

If you have any bugs please reply to this post and I will try to fix them.

5 Likes

Pretty cool and orginal too, never saw something like this before!

1 Like

Can’t we already just multi-select instances by pressing CTRL + Click and copy-pasting?

1 Like

yea but i think that the plugin makes it easier

1 Like

Have you read @Elttob’s license to use his Vanilla icons? From what I can see you haven’t credited him in any way even when you use the icons. Either follow his rules to using his hand-made icons or completely create new ones from scratch.

3 Likes

Not really, with this plugin we have to

  1. Find a space to dock it, and many developers don’t have space for every plugin
  2. Click a button to start copying, as opposed to using an easy shortcut
  3. Instead of hitting the paste shortcut, we have to click a button.

The whole point of shortcuts is that we don’t have to click buttons on screens. Besides, this plugin is essentially a more complicated remake of an already existing Studio function.

Edit: Minor spelling mistake

I didn’t use it yet, so i didn’t know. Then its really like the basic function.

Precisely. If you want to make it original, think of some features that the current copy-paste system doesn’t include.

Yea make it different, something “outstanding” something that attracts the community and is usefull.

1 Like

You may want to use this plugin over normal Copy and paste if you have multiple scripts or models that are in different services and you need to copy them from one place to another.

Yes, but iirc the current Studio function does exactly this. Plus, why would we possibly need a whole plugin just to move something to a different service?

Currently studio will paste all the copied Instances into the same Service, and if you have a lot of Items from two or three different services / Folders it may take a few minutes to move it the correct places, And then you still may have to copy them to another place, This plugin can make it easier to paste the different Instances into the different services faster.

1 Like

Yes, but in all honestly I would not use this nor recommend this due to how little differences there are from the original Studio function. I would expect a more feature-rich plugin, and copy-pasting whole systems between games has been quite uncommon throughout my time developing, and I wouldn’t mind dragging a few instances over to StarterGui.

On another note, how do we know this plugin won’t randomly fail to copy our instances over? Let’s say I copy a few GUIs with your plugin and then I delete them in the main game, but when I exit the main game and enter the secondary place, nothing pastes. What would I do then?

Could you add a video on how this works?

1 Like

Yes I will try to make a video about this plugin.

If you delete the file before you press Create Model the deleted gui won’t copy. But if you do press Create Model Before you delete the gui, You can view the gui inside the model that the plugin created. The copied gui would be parented to a StringValue Object. The StringValue Object value is what stores the Gui’s parent to be pasted to. The string value object should have the same Name as the Gui that you copied.

I dont wanna say this, but this is pretty useless. The current studio function is enough, I can highlight things and then copy-and-paste to another place.

1 Like

This is inconvenient. With the current Studio tool, I can cut the models from a game and still paste it to another place. It is also extremely inconvenient to have to remove the StringValue that is inserted into my game. If anything, this plugin has recreated a worse version of the current function.

1 Like

No worries here - the plugin just uses whichever icons you have installed. Complete coincidence:

(thanks for using my icons btw :slightly_smiling_face:)

5 Likes

Thanks for clarifying this with me. I didn’t fully inspect the source so I missed that.

1 Like