Model moving onto the character if said character is in the way

Hello, I have a problem. I’m cloning a model from the server storage before moving it with Model:PivotTo() and using Model:MoveTo() after to adjust its position. Everything works fine until the player’s character steps into the way.

Here is an example:

if anyone knows what to do about that, please let me know.

If you are going to move an object in the world and it must be static (no physics), always use CFrame.

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try adding a hitbox to prevent the player from entering the model region

Thanks! I just removed the :MoveTo() and multiplied the Pivot of the Model with what I had set in :MoveTo() and it works perfectly now!

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