Model not activating touch event

I’ll be honest I’m not sure if this is the right category but I didn’t know which one fit the question best so I choose the one closes to what i think has anything to do with it

with that out of the way my issue is i have a script that I’ve tested extensively and it is made to do one simple thing at the moment print the name of parent of the thing that touched it. Pretty simple and works most of the time. However there is one thing that does not trigger the touch event and I’m confused to say the least to why, I have a tree model that has all of the part elements that make have their can touch set to true as well as can query and can archive except 2 parts have can collide off but that’s it, and some how this entire model seems to not even activate the touch event
If you read all this thank you for spending time at least attempting to help me

Touch events sometimes are a bit unreliable. Can you show the script? One possible issue could also be having no debounce leading to the game crashing. Is the tree anchored? What happens if you place an invisible part inside the model, as a sort of hitbox?