Model Not importing into blender

I was trying to import a Big Model Into Blender for a gfx but it just was not working.


As you can see, no model imported. Please Help!

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It’s possible the model is very far out, try running this in the command bar and reexporting:

workspace.Matrix:SetPrimaryPartCFrame(CFrame.new(Vector3.new(0,0,0)))
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The one in Blender or in Studio? I’m new to Blender.

Command bar, in studio, it’s just beneath the viewport.

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Also, The model is red for some reason.

This just means that it’s not the active element in the selection, don’t worry about it.

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I’m really sorry, I have actually never used the command bar before and I pressed enter and nothing happens. Do I play the game? @Pokemoncraft5290

Check the output for errors. It’s possible you didn’t set a primary part for the model.

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Thank you so much! You have no idea how much I have been stressing over this.

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I believe there is a gear or hidden sidebar when importing into blender. Or if not there was where it wouldn’t import the rotation scale etc.
They were check boxes I believe. They hide a lot in those sidebars.