table.insert(stands, #stands + 1, {humanoidRootPart, bodyPosition, bodyGyro, humanoid})
RunService.Heartbeat:Connect(function()
for i,v in pairs(...) do
if v[4]:GetState() == Enum.HumanoidStateType.Running or v[4]:GetState() == Enum.HumanoidStateType.RunningNoPhysics then
v[2].Position = (v[1].CFrame * CFrame.new(2, 2, 3)).Position
v[3].CFrame = v[1].CFrame
end
end
end)