Model transformation

I’m looking for solutions to help with un-stretchifying this model due it being stretched originally. I am open to using blender if someone can tell me how to use it. (or just the un-stretching) and also other solutions



Screenshot 2025-01-16 192816
Screenshot 2025-01-16 192825

edit: Another screenshot in-game to get a better view on the stretch

so you wanna squish it?

(the fist picture looks orthographic)

(does resizing it in studio not work?)

If you have it in blender all you need to do is select the object (assuming its just one object),
press S to scale and hold down the middle mouse button until the scaling snaps to the right axis. Move your mouse around until the desired amount of squish is archived, then press your LeftMouseButton to confirm.

Select the object, go to File at the top left of the screen, and click export, and select export as Wavefront (.obj).

And then you can import it back into studio and have fun!

Let me know if you need more help!

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So the model is actually a lot of smaller objects rather than just one big model. But I’m assuming that you do the same thing with pressing S while having all the objects selected?

And resizing it in studio dose work, just since its a ton of smaller objects with different sizes, I cant specifically scale down a certain axis without downscaling the whole model.