Model Triangle Issue

When I am modeling something on blender I often worry about the number of triangles it has. because Roblox does not allow me to upload it into the studio if it’s over 10,000 triangles. I was wondering if there is any way I can make my models detailed yet not have to worry about this happening?


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You can split in 2 parts the model or make it a little bit simpler.

I don’t see any other option.

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Decimate modifier is pretty handy in these situations.

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Thanks for the info ima try it out

Hello, besides the ovvious modifiers such as decimate and seperate parts, another thing you always want to make sure you have a firm grip of is topology, n-gons, etc. This will help you in the future.

Thank you, I will take that into consideration!