Model with no inside faces?

So I’ve built a Public Police box in Studio.
(No pictures at hand as I’m in work); TARDIS from Doctor Who.

I’m looking at removing the inside faces so that the model is a complete solid - The reason for this is so that during Phasing intervals etc. The model will be completely see through as opposed to having multiple parts visible through each transparency.

How can I remove the inside faces of an already existing model please? Blender etc.

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If I am understanding this correctly, you can just go to blender, select the face and delete it.

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Is there anyway I can do this for mass-faces?
Way I’ve done is built in Studio, exported to Blender - Looking to make it a solid object.

Can you show me a picture of what you see in blender?

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Model itself:

Snippet of inside geometry:

go to edit mode and select faces you want to delete, then click X (delete button) and select “faces”


sorry for late response, im sick