Modeling M1 Garand

Hey I am currently trying to model the m1 garand, but I can’t get the rounded edges properly, How do I go about doing this? The gun currently looks like a brick than a rounded weapon.

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Are you doing it in blender? If so you can use the bevel tool to make rounded edges or just make more loop cups and make it more cylindrical.

If you’re using studio to model all of it, using union and negate can help you get rounded edges.

I am not using blender, I am just using roblox, so I am going to try using a bevel tool. @meteor0id what bevel tool do you use?

I reccomend this video
on how to Bevel in roblox under 1 minute. Hope it helps!

You can use the very useful, Bevels! Press Ctrl + B and move your mouse to make the rounded edge larger and scroll up to make it (have) more round/verts.

If this does solve your issue, do not be afraid you put it as the solution.