Hello,
My models seem to have their positions scaled, when I set them at position 2.5 (blue plate) on the Y axis, they don’t have the middle of their model at 2.5. Both of the models are at 2.5 when I check in the explorer. Both models have the same scale and world pivots are set to their position, their positions were set by PivotTo but I tested my code with cubes and it worked perfectly fine. Any help is appreciated!
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Update: I found the issue. Setting the Y axis to 7.5 works because all the models are set to that value when I was making them. Seems a bit weird that roblox won’t allow you to use standard positions.
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