Hey,
I am working on a thermal vision tool, but the character models in the viewport frame become too small the further the camera is from them. The frame uses the player’s CurrentCamera.
Can you use a local script to apply surface GUIs to every part of the character’s body containing a red text box. Then enable AlwaysOnTop in the Screen Gui to make it visible through parts?
I could do that, but I may run into this issue for other things, so I am hoping to work out the problem so i know for the next times i need t use a ViewportFrame for a different reason.
I have very little experience with viewport frames and haven’t quite worked out how you are using them to begin with. Where is the viewport frame located?