Models not exporting from Roblox Properly

So Yesterday at around 9:00 PM CDT I tried exporting the head part of a Character and it exported as normal. I named it and sent it to my desktop. However for some reason when I Import it in Blender it doesn’t show up. It appears on the sidebar but there’s nothing there. I’ve tried importing other models made in blender on my computer and they work perfectly fine. My question is am I doing something wrong when exporting from Roblox or is this a bug?

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Try exporting the whole character and removing the other bodyparts in blender.

Meshes have location data, so try selecting the object in Blender, then pressing ` (or whatever your view control(s) may be).

This is a common “issue” that I encounter, so if this is the problem you’re experiencing then the object should be there, just out of view.

Maybe export the body parts seperately?

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Blender’s origin is the same as the Roblox origin, which is 0,0,0. Like what @Pythoicus said about location data, when you export/import an object, the Blender origin for the object is automatically set to 0,0,0. However, the actual geometry and stuff will be in the place where you exported the thing.

You can fix this by exporting the object at Position 0,0,0:
https://gyazo.com/5d6f1f25a0839ae80a5b76494f444b17

and then:
https://gyazo.com/0bb4023678ceda0c09b93ac56abb1cfc

or you can set the origin manually:
https://gyazo.com/b43e57ec20e281d017485150ad99fc91
(notice the orange dot[origin] goes to the middle of the part)

and then you can manually set the position in blender

Hope this helps

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Fixed Thanks for your help @thatNOOBisSMART @Pythocious