Hi everyone! I’m c4tlover123468, a noob developer <3
I am trying to learn more organised building habits, and I was wondering if there was any disadvantages/advantages to using models or folders (ik this is kinda a stupid question lol, im very sorry about that). What do you prefer to use, and why? Thank you!
Models for, if you want to move it as a model.
Folders for organization.
Use to what your preference decides .
Hi there!
So the way I improved my organization in studio was by creating models and then naming them. It’s also much easier for a programmer that you’re working with because they can go through the Explorer much faster.
Regarding folders, I’m no programmer but @ChiefWildin can probably speak on it more as he is working with me to develop a game, and we do use folders.
Hope this helps and good luck!
I should clarify this, what I meant was if you’re using folders for anything related to programming lol.
Otherwise yeah purely organizational.
Well Model is useful for many things, basically to group things, self explanatory.
Example of models
As you can see in the Gif below, when this church isnt selected, I have to drag the box over the whole thing and might even select things behind accidentally.
https://gyazo.com/42c030b6f3067961180a931412aba35d
Now, below you see how easy it is with the church grouped
https://gyazo.com/7fae329d86ab3d5126e063a265358866
Folder
I use the folder to organize everything.
Say I have this village https://gyazo.com/6eb78c2847eebff7bf28207f75c8b2ce
I want everything to be placed somewhere together but also be able to select each individual thing.
https://gyazo.com/31aed88aa656eb5aae807817503c641a
So now I have everything grouped together, organized AND Im also able to select each individual part. But if everything was modeled and not in a folder, it would be way harder to move things around and detail.
https://gyazo.com/5de7b4ce1aceec127b908579c9bd00c2
Well I am no scripter but working with previous scripters, I see them use folder to organize things, have a place for UIs, scripts, remote events, etc etc.
All in all, it is all up to you and each usage can vary.
Hope this helped!
I’m a little late to the party but feel obliged to respond, given the ping.
Models are generally used for grouping together Parts that form a greater object. They are particularly useful with their PrimaryPart functions.
Folders are used to group together or categorize distinct objects.
Here’s a real-world example of a couple Folder/Model structures that I use in our upcoming game, Sleight of Hand:
If you’ve got any questions about that, let me know.