Models shifting parts from moving them

  1. What do you want to achieve?
    Im trying to make a basic scissor lift.

  2. What is the issue?
    When i move it it slowly shifts parts in the model
    From:

To:
After moving

Video:

  1. What solutions have you tried so far?
    Model:SetPrimaryPartCFrame()
    Model:PivotTo
    Adding debounce
    Rewriting the script
    Searched for sollution for half an hour
1 Like

What type of tween are you using? You can also try weld constraints.

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I have an angle attribute when its changed the script will bassicaly rotate ok whatever heres the script
(script was removed)

This is probably due to Lua being bad at precise math, and that these errors are building up, causing a drift in positions of parts that you have. I think you should store the original pivot (closed position), and lerp between that and the open position of your model.

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