Hey folks,
I am @Varonex_0, proud ROBLOX Luau developer. My current main project is a creation engine on ROBLOX that (will) let players easily build quite complex levels. The problem I am currently facing is about the safety of the game when it comes to sharing.
Introduction of the issue
Since it’s a creation engine, pretty much everyone can join, and start building what they have in mind despite the rules. I have seen several games in which you can create whatever you want, and in all of them, I have seen obscene builds, gore content, … that do not respect basic guidelines.
That’s why, I’m also setting up an administration to ensure user-created levels respect ROBLOX Community Standards, and our own ones.
The probem is more about how to implement this moderation?
Solutions I came up with
I have thought of a few systems to ensure the stability of the platform.
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Account verification to upload your map “online” (on a sort of featured-levels page, …) or even a delay of 30 days since the account creation,
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Manual verification by moderators (although it could become quite cluttered),
→ This idea is to develop a little farther -
A report button that sends a direct webhook to some internal database,
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A ticketing system to report maps that do not meet community standards.
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Caching the version of a map when checked by a moderator, and accessible online. If any modifications are made, the map should go back in a moderation check (time consuming/expensive) → a moderation queue
Conclusion
Some ideas I had are basic ideas that nearly all game have, but it is kind of inconsistent. I want to make the system as safe as possible, and I am aware that despite all my efforts, wrong maps will be posted.
If you have any ideas, please reply to this topic or send me a message in here
Thanks for your help !