Thanks for letting us know. Yes it is extremely inconsistent which is why it has been so hard to get permanent fixes in. We do have a solution for the problem when running a Test session that should go out soon. There’s also known issues with running multiple Studios on machines that are prone to this problem.
I have received this several times, I have also tried the reset layout as also suggested. It is still repeatedly happening on a regular basis.
Just thought I’d bring this back up.
I posted about this in November 2022, and it’s now the middle of February 2023, and I’m still having these issues - it stopped for about a month in January, all of a sudden now near enough the majority of times I load up studio I have this issue - and now I’m getting it effectively whenever I load up the animation editor - a Roblox plugin.
This is getting ridiculous now.
Hi @AstraI_YT I’m sorry you’re having this frustrating issue. This is the first I’ve heard of Animation Editor being troublesome so thanks for the report. I’ll get this to the team.
Please know that we have been working very hard to chase these issues down. They have been very difficult to reproduce (I know it’s hard to believe when you personally experience it consistently) and there’s not a single, simple fix. We are also working on a permanent solution to resolve the root causes… which is a major undertaking that can’t be done quickly.
From what I’ve seen it’s possible to fix with deleting a registry file. Hopefully if someone sends a corrupted registry file you will be able to reproduce it.
February, and still experiencing this bug.
I’ve had some issues with the animation editor in the past. But currently, I haven’t been able to use Studio in 4 days
Hello. I started having this problem yesterday. It happens when I open a game in Studio or when I stop a play session. This is making testing a game almost impossible as you have to restart Studio every 10 minutes.
It happens more often when multiple Studios are open.
You have Reset View and Studio is still unusable after? This would be the first we’ve heard of a case like this.
Could you post a screenshot? Is the widget in a separate window or is it overlapping something?
We detected that you have a corrupt layout starting yesterday but have not restarted studio since detection. You need to restart studio and it should automatically reset your layout and resolve your issues. Please let me know if this is not the case.
It actually got better today. Yesterday it happened almost every time I had 2 Studios opened. Today, when I launch studio and the problem happens it shows a new popup message telling about a “corrupted docking” and restart Studio. After the restart, Studio is normal again and I can work.
I’ll keep an eye and if the problem happens again, I’ll capture the screenshot and send to you.
I’m having several issues that are probably not described here yet (and are not related to malformed glitchy windows):
Whenever I open the animation editor the docking behavior will place the widget above the output. This is not how I set it. When closing and opening it again, it keeps docking above the output, when I really want the animation editor to be in the same position as the output (a tabbed interface).
The same issue applies to the asset manager (possibly terrain editor as well).
When closing a tab in the main viewport, such as a script, the “selected” tab will move over. Here’s an image after closing a few scripts:
Before closing:
Then, drag one of the scripts over. After closing one of them, it will look like:
(I had to add more scripts to demonstrate the effect)
As you can see, the “selected” tab is Baseplate.rbxl, when it should be Script.
A really easy to reproduce issue is with plugins. Open a plugin, move the widget around, close it, restart studio, and then see that the plugin moved. This usually happens when the widget is in tabbed mode.
Issues that have been fixed since I last checked:
- The object browser or any other persistent tab will not be selected when opening a place.
- The object browser or any other persistent tab will stay in its previous position when opening a new session.
These are just minor issues that I’m having, and I don’t feel like they should be taken priority over the issues others are facing with malformed or broken windows.
I am running into an issue where when you open up a second studio, the docking breaks in the second studio you open.
At the bottom you can see the windows opened for studio. The third window cannot be viewed, and the main window displays nothing.
Expected behavior:
I expect to see the viewport of the environment in the place’s first tab when I load my project in studio.
Steps to reproduce:
- open up a place in studio
- open up a second place in studio
Currently, I have team create enabled, I am not sure if this is related but I thought I would include as much info as I can.
I have issues after pressing play that my window got cut out of my screen. I cannot move it back and even after quiting the experience it continue to be broken.
If anyone know a solution, I would gladly hear it! I already try to reinstall my Roblox but even then the issue continues. Maybe is there a way to fully remove it?
Screen:
I am also experiencing this! It is really frustrating to deal with and I cannot seem to find any fix for it.
This is what mine looks like:
The studio viewport is “offset” so badly I have to close the 2nd place I have open just to continue working normally. With this bug, it is not possible to have two studio places open simultaneously.
Hi @Myzta @Beartikal Are you still facing this?
@PixelCrypth It seems that your case has been resolved itself. Please let me know if this is not the case.
It seem that it got resolved indeed! I forgot to post the solution, my apologies. But when I tried out the solution from @MeshOfPaul it solved my roblox studio. Many thanks again for the great help that you guys give the community!
The solution:
After a few days of this issue occuring, something odd happened and my studio application became corrupt. I had to delete my local files and reinstall both studio and the roblox player. After that the issues appeared to clear up.