Module I made that can easily get the likes and dislikes of a game

Hello, so I made a module which can get the likes and dislikes of a game. I made it get the likes and dislikes of pet sim X. This is it in action:

proof that its accurate:

It’s as simple as doing this:

local AssetStats = require(game.ReplicatedStorage.AssetStatsModule)
game.ReplicatedStorage.GetVotes.OnServerInvoke = function(Player, AssetID)
	local Starter = AssetStats:GetGameVotes(AssetID)
	
	local VotesData = Starter.VotesData
	local Likes = VotesData.Data.Likes
	local Dislikes = VotesData.Data.Dislikes


	return Starter:Abbreviate(Dislikes), Starter:Abbreviate(Likes)
end

I’m still making the module but if you have any feed back/suggestions on it then feel free to say below

1 Like

That’s pretty interesting, I can’t think of a reason for it but it’s still cool

It may be nice to keep a live tally ingame. Simulator games like to have Like goals for free stuff. It’s still really cool!

Ohhhhh, I see. Like how some games have something like “Free Something at 100k Likes”
It could be automated since the game knows the amount of likes

2 Likes

Yep, it could be used for that. So instead of manually checking you can make it automat

I don’t know if this is a problem on my end but the video dosent load

This looks cool, I’ve always hated httpservice so thanks!

If possible, can you check how much favourites it got and followers? Would be 10x cooler.

I’m still working on the module. It’s almost done. Should be released in a few weeks/months.

Also to see the video go here: Game likes and dislikes retriever
The module currently gets the favorites of assets. Not sure how to get the followers.

1 Like

Cool