local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvent = ReplicatedStorage:WaitForChild("Remotes").ClickEvent
local Players = game:GetService("Players")
--// Vairables
repeat wait() until Players.LocalPlayer
local Player = Players.LocalPlayer
--// UI Variables
local PlayerGUI = Player:WaitForChild("PlayerGui")
local screengui = PlayerGUI:WaitForChild("MainUI")
local Status = screengui:WaitForChild("SideButtons")
local stat = {}
function changeclick()
print("ugh")
end
function stat:Int()
changeclick()
end
return stat
--// Variables
local Modules = script.Parent:WaitForChild("Modules")
--// Modules
local Clicks = require(Modules:WaitForChild("ClicksModule"))
local Stat = require(Modules:WaitForChild("StatsModule"))
local rebirth = require(Modules:WaitForChild("RebirthModule"))
--// Int Modules
Clicks:Int()
Stat:Int()
rebirth:Int()
print("Baiofha")
local Players = game:GetService("Players")
repeat wait() until Players.LocalPlayer
local Player = Players.LocalPlayer
local PlayerGUI = Player:WaitForChild("PlayerGui")
This just won’t work at all. No error either. The first 2 modules work but not rebirth module