local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local Components = game.ReplicatedStorage:WaitForChild(" ")
local RunService = game:GetService("RunService")
local Module = require(game:GetService("ReplicatedStorage"):WaitForChild("MouseRayRoot"))
Mouse.Button1Down:Connect(function()
Module.Clicked(Player, _G.CurrentPart)
end)
RunService.RenderStepped:Connect(function()
if _G.CurrentPart == nil then _G.CurrentPart = Components.ExPart:Clone() end
_G.CurrentPart.Parent = workspace
Module.HoverUpdated(Player, _G.CurrentPart.RootPart)
end)