My modulescript is not destroying the objects I want or setting the value of a string value to what I want. You can see here the two objects I want to destroy and the setting of the string to “Cutscene” :
Actually you solved it thank you. The lack of …Value made it appear as if they were not being destroyed but since it was not changed it was actually remaking them after their destruction. Helps to have someone point it out though. I wasted like 2 hours on a simple mistake