[[MOON ANIMATOR]] [Animation different ingame than in moon animator?

After making a walk animation in moon animator and exporting it to roblox, the left leg is somehow appearing slightly behind the player. Is this a script error?

game.Players.PlayerAdded:connect(function(player)
		player.CharacterAdded:connect(function(character)
		player.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=9384610703"
		end)
end)

All help would be appreciated. :slight_smile:


(this doesn’t appear in moon animator but it does ingame)

Could be the rig having some weirdly placed pivot points for the legs that don’t match up with the character’s pivots

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