Moon Animator animation not being played like it should be

First video shows what the animation should be

Second video shows the animation being played while in the game, I disabled the camera script and only played the enemy animation, and you can see the character clipping through the map, the animations being played completely different

I searched for solutions on the devhub, youtube and the moon animator discord server, but didnt find anything useful that was actually answered

you know in moon animator there are many options among them is the animation priority search and put what you want

Most likely AnimationWeightedBlending.

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