basically, in moon animator is there a way to set certain keyframes to just animate Rotation, while the reset of the keyframes just handle the Move tool?
(if you need more context feel free to ask)
Could you provide a bit more context?
yeah so, if you are making a cutscene and you place to keyframes (1 start and 1 end) and they go straight forward, those 2 keyframes will just handle movement. but you want the cutscene to rotate as well, so you place 2 key frames (start-middle and end-middle) that only rotate. is that possible?
I don’t think that feature is in Moon animator, as it is present only in blender. However, just to make sure, do you mean something like this :
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First keyframe with only locational change
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Second keyframe with only rotational change
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Third keyframe with only rotational change
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Last keyframe with only locational change
What type of movement would you like to achieve exactly.
well the reason i’m using moon is cause in the animation it’s just a camera animation not on the player
I see. So it’s camera animations, yes? What type of movement do you want to make it do.
Maybe the path it’s taking to complete said movement?