So when I use resized rigs, if the rig is bigger than the original then when moving the rootpart in moon animator, in roblox’s animation editor it will show the root part going down, if the rig is rescaled to be small, then the root part will go 5x downwards if it was moved downward in moon animator.
Hope you can understand my weird explanation
by rescaled rigs, i mean I just resized them in with the studio’s tool, not moon animator