This system is in its early stages, so expect some slight errors/bugs
Introduction
Has someone joined your game? Have you ever wanted to join their session directly? Ever wanted to know if a Star Code user played your game? This could hopefully be the solution to your dreams!
Introducing Moose’s All-Server-Wide Player Teleporter/Joiner (Or MPJ for Short)
Even though it’s nothing new, not many people actually know how it works. With the use of
MessagingService
, we were able to replicate this! And, for an added bonus, we implemented a logging system that connects with Discord's API
and instantly sends a message straight to your discord server!
After receiving the message, you may go in go and activate the Joiner. Once it appears, simply type their username, and let the handler do the rest! After a few seconds, you’ll be automatically teleported to their exact session, FROM THE SAME GAME!
Please keep in mind that this is All-Server-Wide and only meant to work in the SAME-GAME UNIVERSE
Setup
Setup should be pretty self-explanatory, sadly no tutorial yet. However, all steps can be found inside the READ ME
ModuleScript and below!
This system supports both Standard and Reserved Servers! For more information on how to setup Reserved Servers, please read the READ ME
, and scroll down to EXTRAS
.
(It’s required if you plan to use Reserved Servers)
A portion of the READ ME
ModuleScript:
Step 1: Move ALL Contents (Expect this READ ME) to their appropriate location.
Step 2: Enable “Allow HTTP Requests” and “Enable Studio Access to API Services” under HOME > GAME SETTINGS > SECURITY.
Step 3: Repeat Step 1 in, if any, other places that are connected to this main place. Found under ASSET MANAGER > PLACES.
Step 4: Customize (or leave alone for default) to your liking!
Please read the ENTIRE ModuleScript to better understand the setup!
Examples
Discord Log
Here’s how it’ll look when a Star Code user joins your game:
InGame Joiner
Here’s how it’ll look when using the “Joiner”:
Model
Other Information
Please note that this system is still in WORK IN PROGRESS and will continue to receive updates as time goes!
This is in NO WAY perfect! You may eventually run into an error. I’ll be noting some errors later on and will apply fixes for them, which will appear on its next patch update.
If you run into any errors, please shoot a message as soon as possible! It’ll be highly appreciated.
This was developed by @ScriptedMoose, with the assistance of @BurgerBurner. This was originally made use for Table Flip Studios, but is now made open-sourced for people to mess around with!
Thank you for reading, and I hope you all have an amazing day!