Hi guys,
So for my menu I want to make my gui expand its icons when they become selected, instead of adding a selection box overlay.
At the moment, I don’t think this is possible on controllers, but I wanted to ask the community first and if nobody has anything I’ll make a feature request.
Here’s an exaple of what I’d like my gui to sort of resemble:
https://gyazo.com/efde43fed90b3a38b543d42e8d09e254.gif
https://gyazo.com/c0a3e34c7b0d27a58a8143fa0617e3de.gif
Here is my actual gui working as intended with a mouse cursor:
https://gyazo.com/a30360c54c5bd224a5691bd6ecb28da2.gif
Obviously you wouldn’t usually see that selection box right there but I was in a testing server and didn’t feel like taking it out.
I would just bind each button to a guiService event that fires whenever the SelectedObject changes, but unfortunately there is no such event, so the only way I could think to do it now would be using a costly while loop.
If anyone knows of any clever ways of making XBOX guis better, let me know, I’m all ears
Thanks,
-big