More control over the "CelestialBodiesShown" Property

Hey everybody!

I’m currently working on a new game. I’m doing a ton with lighting and Skys, and would love a little more “choice” behind the “CelestialBodiesShown” property in a Sky. Currently toggling this removes the stars, moon, and sun. I’d love individual toggles for each of these three items instead.

  1. Perhaps I have a night textured sky, and I only want faint stars showing, and the moon. With the TimeOfDay set to 17:00:00, I still have a visible sun. The only way of removing it, will also remove the stars and moon.

  2. Any sort of space game. Having only distant stars but no moon and no sun. Sure, you can texture a Sky with stars, but they won’t be fancy and “blink” like the built in Roblox stars.

  3. Depending on the TimeOfDay, the moon will be in an odd spot. A way to remove just the moon would be really helpful.

Thanks!

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Support.

Asimo, you’re a genius.

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A way to add multiple moons and suns would be nice also.

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I also think it would be nice if we could change the texture of the night sky, as well as the textures of the celestial bodies (well, at least the moon and the sun).

My two cents: Documentation - Roblox Creator Hub