Morph building help

So I’ve seen people make incredible morphs for groups and such, and I’ve always wondered how. I’ve attempted to try and recreate the process they may have undergone to create these morphs, but to no avail. I was wondering if people possibly used Blender to make custom meshes for this purpose? Or maybe I am just missing something.

Anyways, if someone could enlighten me on how morphs are built, that would be amazing. Thank you.

An example of the style of morph I am referring to. Keep in mind this is not my creation.
image

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Most morphs are created using Blender, but it’s possible to make one with Roblox Studio. You just need to use a rig to scale all your parts as accurately as possible.

Everything on the mesh you showed us is possible to build in Roblox Studio besides the mask.

Yes, @gorydolly and I are the absolute team when it comes to making custom models. We use Blender because of its HUGE variety in 3D modeling tools, it opens up a whole new world for us to create.

@gorydolly makes the models in blender while I’ll rig/animate them in studio:


However, for making meshes such as the one that you’ve shown, it isn’t actually morphs like the monster shown above.

It’s a regular Roblox character model, which has body colors, shirts, and pants, and the accessories (such as the mask and maybe the strap around its torso) are made in separate 3D software (like Blender).

You should watch tutorials on how to make UGC items because setting up meshes for custom accessories like that is the same as making a UGC item.