Morph modeling, how can I achieve this?

Hello! I recently started to learn morph modeling and I need help with some stuff and questions I keep having.

  • What are you attempting to achieve? Get to know why most devs use the Robloxian 2.0 morph to showcase clothing morphs such on marvel new journey, the vampire legacies, tvo, twp etc… and how can I edit this morph in blender.
  • What is the issue? I don’t know where to start because there are no clear tutorials, I want to achieve the blender technique to make tv shows morphs ( Not moving clothes yet )
  • What solutions have you tried so far? I have tried uploading piece by piece rigged clothing on roblox studio and uploading as an accessory like in ugc, but I’m not sure how to get the same effect of those morphs, the clothing seens to be really close to the body like it fits perfectly and appears 3d…

Any advice on how to achieve this would be appreciated!

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