Morph script stops working on client side when character is changed (dies)

Basically, the morph module script that fires on the client stops running when the remote event happens — the “script still running” statement no longer runs. This is because the remote event changes the character and resets the script. This is a problem, cause the script can’t have it’s debounce and is spammable.

How would I make a debounce for this situation?

P.S. I know this is an easily exploitable script, but I’m only doing this as a project so idrc

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