So basically I need the HRP to be anchored but when it is it makes it so when you step on the morph pad the character ends up being stuck between the base plate and wont move at all because the HRP is anchored and its anchoring wherever the HRP is on the character, but if I don’t keep it anchored my animations wont play right and it causes a mess when I try to animate my custom character.
Unanchor the HRP when morphing?
When you morph, you create a clone of that morph. Before welding the clone to the player’s character, make sure that any part that has .Anchored set to true is equal to false. Only then are you to apply the welds.