In a localscript, I have this line of code:
task.wait(10)
while true do
script.Parent.Value = game.Players.LocalPlayer.Character
task.wait(5)
end
Quite simply, the value is not setting upon testing in 2 player mode.
What can I do to fix this?
Ok uh why are you setting a value to a players character? Can you give some context of what the script is trying to do
Iām using it to give stuff between players in a gui. Also because functions that call the player tend to be pretty unreliable.
5uphi
(5uphi)
#4
localscripts dont run in the workspace make sure to put your script in
replicatedfirst
or
startergui
or
starterplayer
or
startercharacter
2 Likes
Well congrats, not only did you figure out the solution to this issue but rather the solution to another issue I had with the bins.