Most efficient way of scaling multiple parts without lag?

Hello, as you can tell by the title I’m trying to scale a model that includes about 6k parts.

I’ve made research in the forum but didn’t found any answer and the parts are meshes, could anyone tell me if there’s a way of scaling the model?

Thank you.

If you are familiar with Blender you can scale the whole model there instantly and reimport it back, but then you cant manipulate the parts anymore.

I know but the problem is that Roblox lets you import fbx with a max of 200 meshes and it takes time to import the 200 meshes, so if I redid it it would take me much more time.

Although I found the solution for this, by using Studio Build Suite. But still, thanks for replying!

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Great resource i will check it out!

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