I would like to be able to give all players currently in the game a tool directly into their backpack when a DevProduct is purchased. What would be the easiest way to get every player in the game, and clone the tool into each backpack?
local plrs = game:GetService('Players')
local toolPath = TOOL_PATH_HERE
for i, plr in pairs(plrs:GetPlayers()) do
if not plr.Backpack then continue end
toolPath:Clone().Parent = plr:WaitForChild('Backpack')
end```