Most efficient way to reduce lag from these rigs

Hello developers,
Im currently having an issue where if many of the same rig has spawned, the game begin to lag drastically. Im unsure on how games like tower defense simulator and zombie shooter games manage to spawn in large amounts of enemies without causing huge lag on the game.

My game can spawn only around 15 enemies until the game has visible fps reduction. Here are the contents of the rig:
image

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FPS Reduction?

If frames are the issues, then it is your computer’s graphics performance and not the server’s.
To reduce the lag, try checking for any Welds around the map which happens to be at fault and check the Wireframe Rendering if any of the objects have a lot of faces(triangles) that are just way too many in one location.

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I don’t think this is a problem with the rigs but rather the pathfinding stuff assuming it has one

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