I have a variable1 == variable2
, but it returns false because they’re not the same:
(it’s supposed to be if 0.21 == 0.21 then
)
Would it be more performant to round them, or to convert them to a string and shorten it?
Thanks!
I have a variable1 == variable2
, but it returns false because they’re not the same:
(it’s supposed to be if 0.21 == 0.21 then
)
Would it be more performant to round them, or to convert them to a string and shorten it?
Thanks!
Converting a float to a string is relatively slower. The typical way is to compare the absolute difference to some threshold:
if math.abs(variable1 - variable2) < 0.000001 then
--They are equal "enough"
end
This works, thank you!
May I ask you where you learn these small optimizations and how I can check if they worked or not, so I don’t have to ask this forum every time
Do you have a specific topic in mind? Any opinion I give on Lua performance will be controversial but all testable. See the “Profiling” section here: Proactive Testing: Profiling, Unit, and Fuzz testing
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