Most scary and most fun GCC games:

The best overall game with a really well-written story is Oasis.

Developer: Maelstronomer

I think that Confined is the most scary GCC entry. I mean, it’s very scary if you play it with the sound on, in a dark room, alone…

Developers: Stroudie, Legoman654, and tyridge77

The most fun game however would be Trick or Traitors.

Developers: TechTeam911, Mazejaker, 4Sci, and Mechawaffle

I have nothing against trick or traitors, its a pretty nifty game.

But the GCC was meant for games are genuinely scary. Confined IS genuinely scary.
And that’s why I think it should win.

But obviously I feel Trick or Traitors will do better as an actual game that can be played over and over again.

Why not post this on the other thread? The forum is quickly turning into a “These are the best GCC places” hub.

Is anyone else getting consistently disconnected from trick or traitors after ~1317 instances?

I don’t find trick or traitors scary in the slightest, and I get scared easily. Possibly fun though, only played one round of it

Confined, its pretty awesome (which was already mentioned above)

Oasis, the whole start sequence is really cool

Another

And obligatory, my friends game. that isnt really story based, but uses randomly generated dungeons, and a monster ai to make a pretty interesting game.

This contest was more towards actual scary games, and I don’t think some developers got that.

Confined is my favorite, 10/10. It fits exactly what they asked for, it’s amazingly set up and overall perfect. :shocked: :slight_smile:

Yeah, our team tried to aim for gameplay vs. scariness - we want people to stay, not scream and then leave the game as quick as possible :stuck_out_tongue:

Also, what would you guys recommend for the game? We’re planning on adding to this game, as initial reception has been very positive so far.

Trick or Traitors was just annoying. You get tipped by one of those little asshats and you lose all the sweets you gathered.

The sweet spawning had an error (One of our team members accidentally moved the candy spawning area while building the map), but that’ll be fixed.

That being said, the damage that Bad-Dreams deal is going to be reduced significantly.

0-o I’m surprised I’m getting positive feedback on Confined.
I had to rush in a few days to make the game(although I got like 6 hours of sleep in those 72 hours lol).
Even if it doesn’t win which I am doubtful it will I do hope to see it on honorable mentions. Legoman654, Stroudie and I worked pretty hard.

I would also like to say that most of the entries on here I would definately agree with for being the higher quality ones. Oasis is one of my favorites by far. “Another” by unclear is also very cool, and exceedingly unique. There are others but I am too tired to list their names off the top of my head.

“Another” delivered horror very well, not sure about unique, check out Silent Hills PT. Another seems like a variation of it, I can still see and appreciate the careful effort in it, it’s different enough to pass the originality guideline.

I think you are forgetting the title of this forum, silly.

I just played Confined, I would rate it 7/10

I know you only had a few days or so to make it, but I feel like the story progression was rushed, and jumped into things too quickly.
The only jumpscare that got me was the hanging dad swinging towards me, but other than that, bravo with the ambiance.

Again, I feel like it was rushed into things, and you need more subtle triggers to get the setting right. the phone call was good for that, but it needs more things like that happening.

Good job tyridge.

[quote] I just played Confined, I would rate it 7/10

I know you only had a few days or so to make it, but I feel like the story progression was rushed, and jumped into things too quickly.
The only jumpscare that got me was the hanging dad swinging towards me, but other than that, bravo with the ambiance.

Again, I feel like it was rushed into things, and you need more subtle triggers to get the setting right. the phone call was good for that, but it needs more things like that happening.

Good job tyridge. [/quote]

Thanks, and as for the story. It was rushed but it was spectacular in its own way, it’s directly out of a series of poems I’ve been writing for quite some time about death. If one cannot understand it, it’s not that it doesn’t make sense. It’s just that one cannot make sense of it. Also, they weren’t “jumpscares”, they were a way to tell the story given in the place description. I didn’t strive to make this a terrifying experience, I tried to make it a unique one. Distilled will take the place for a true horror on Roblox, once Superfighter and I finish it. I do agree with your poor rating; I think the only reason confined is popular to my understanding is that the majority of Roblox’s audience is too young and knowledge-less to understand that it isn’t exactly a good project.

I don’t mean to butt-in or anything, but I haven’t received any feedback except from Alan for my own GCC entry. If you’ve got a minute, could anyone tell me what they think of mine? Just curious as to what others think of it. :stuck_out_tongue:

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