Hi.
I am working on a tower obby game (you have probably seen all my previous posts about it lol).
Anyway, I am fully aware of remote events and remote functions, but what would be the best way (if there is other safe ways) to communicate between my main tower generation server script, and all of the players local script that controls the height bar.
The tower needs to generate fully, then once it has generated fully, I want it to communicate with the local script in each players height bar to reload the bar (So that it shows the updated tower in the bar).
What would be the best, safest way to communicate between the two scripts?