Hey guys!
I have a quick question about animations and motor6d
I have a large number of weapon animations, but they were all animated incorrectly, in the animation the Motor6D for stuff like bolts/pumps and magazines was parented to the wrong place
and now with the correct parent it doesnt move on the animation.
Is there a way to procedurally change the animation’s Motor6D path rather than redo all of the animations?