Motor6D angle being weird

I’m not sure why it didn’t work for you but it definitely should have. you should show how to attempted to do that

furthermore, you are not converting the angles to radians which i suspect is the cause of incorrect orientations.

I lost the script which I did that… I dont remember a single line

How would i convert it to radians?

using the function math.rad() which takes an angle input in degrees

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Converting it into radians worked. thanks

PartWeld.C1 = CFrame.Angles(math.rad(-90), math.rad(180), 0)

Haha! already did this. Thanks for the reply, though.

You’re welcome, have fun making your game! I hope to see it on the popular page one day!

Thanks :))))))))))))))))))))))))))))

If anyone wanted to know the solution cause they’re also having this problem, its this;

PartWeld.C1 = CFrame.new(0, -1, 0)
PartWeld.C1 *= CFrame.Angles(math.rad(-90), math.rad(180), 0)

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